This paper analyses the processes in which elementary students uses the program Scratch. . We analyse the work of 37 students of a public elementary school. The advantages in using Scratch are evident regarding students’ motivation, encouragement and the opportunity to work on projects. Moreover, in the study we detailed difficulties in carrying out programming activities at these levels. In this type of projects teachers have to make many efforts with activities related to digital literacy with children so it is not possible in a first approach to teach content about programming logic. Maybe this could be achieved later and with great dedication and effort. Despite these difficulties, we experienced very basic activities with collaborative projects with students from other countries, which foster exchange and unique richness.
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